Light Settings

Creating different light settings for different times of the day. What effect does it have on the overall image

Ambient Occlusion

What is Ambient Occlusion and what does it actually do ? Do I need it ?

Global Illumination

No CGI's can go without it as it gives the images a lot more realistic look.

Shadow Settings

How dark or light should a shadow be. Are shadow edges sharp or blurry ?

Physical Environment

The environment in a renderer can give you the different looks like daytime, an early morning look or if the client likes to have a sunset or dusk CGI look.

HDRI

I explain the HDRI ( High Dynamic Range Imaging ) Sky. Instead of using a Physical Environment you can use a HDRI image to lighten up your scene.

Physical Camera

Do we need it or should I keep using the Standard render Camera ?

General Options

We are looking at transparency, Refraction, Reflection, Ray depth, etc.

Antaliasing, Speed v Quality, Image size for Print

This module will cover the settings on how not to blow out your render times and still get a good quality image plus what resolution do you need to render out your image ?

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  • Module 1 - Light Settings / Sun Position / Color Mapping / Color Correction

  • Module 2 - Ambient Occlusion

  • Module 3 - Global Illumination

  • Module 4 - Shadow Settings

  • Module 5 - Physical Environment

  • Module 6 - HDRI Sky

  • Module 7 - Physical Camera

  • Module 8 - General Options: Transparency, Refraction, Reflection, Ray Depth, etc

  • Module 9 - Antialiasing, Speed v Quality, Image Size for Print